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BROWSER · Mesh2Motion / Three.js (vendored, local browser)

GLB Auto Rigger

Rig a GLB character in the browser, adjust the skeleton and test animation clips before export.

✓ Local browser-side 3D workflow✓ No account required✓ Model files are not uploaded to Toolardo
3D
Private 3D processing

Your model stays in your browser. Toolardo does not upload your 3D file to its servers.

Import: GLB, FBX, or ZIP packages for GLTF/DAE assets. Export options depend on the selected workflow.Engine: Mesh2Motion · MIT code / CC0 assets
Checking the local 3D engine…

For large models, the full workspace gives the 3D viewport more room.

About this tool

Rig a GLB character in the browser, adjust the skeleton and test animation clips before export.

Common uses
glb auto rigrig glb onlineautomatic glb rigging3d animation

How it works

  1. 1Open the 3D workspace and import your model.
  2. 2Choose or map the skeleton, then adjust the rig or retargeting settings.
  3. 3Preview animations, select the clips you need and export the result.

Frequently asked questions

Is my 3D model uploaded to Toolardo?

No. The model is loaded and processed in your browser by the vendored 3D workspace.

Which formats can I import?

The current workspace accepts GLB and FBX directly and ZIP packages for multi-file GLTF/DAE assets. Export options depend on the workflow and model.

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