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BROWSER · Pascal Editor / Three.js (vendored, local browser)

3D Building & Floor Plan Editor

Design walls, doors, windows and building elements in a browser-based 2D/3D architectural workspace, then save locally or export 3D formats.

✓ Browser-side 2D/3D architectural workspace✓ Local project save/load with JSON✓ GLB, STL and OBJ export controls
Local browser editorLoading editor…

Your browser does not expose WebGPU or WebGL. The 3D editor may not work on this device.

Pascal Editor · MIT · vendored static runtimeProject data: local browser/file operations
Об этом инструменте

A browser-based architectural editor powered by a locally vendored Pascal Editor build. The workspace runs on the user device; Toolardo does not require an account or upload project files to its server.

Common uses
3d building editorfloor plan editorbrowser cadarchitecture editor

Как это работает

  1. 1Open the editor and use the building palette to add walls, floors, doors, windows and other elements.
  2. 2Switch between the available 2D and 3D views and adjust the scene directly in the workspace.
  3. 3Use Toolardo controls to save or reopen a local JSON project, or export GLB, STL or OBJ.

Часто задаваемые вопросы

Are my building files uploaded to Toolardo?

No. The editor runtime and project operations are designed to run in your browser. Save/load uses files you explicitly download or select.

Which export formats are available?

The pinned Pascal workspace exposes GLB, STL and OBJ export commands through its local browser message bridge.

Can I import IFC files?

Not in this first pinned Toolardo build. Pascal has a separate experimental IFC converter, but it is early alpha and is intentionally not enabled here until it can be tested independently.

Does it need WebGPU?

A modern GPU-enabled browser is recommended. Toolardo checks for WebGPU or WebGL support and warns if neither is available.

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